Getting around becomes harder when the controls keep changing.
Out of Control
Keys was built in 48 hours for GMTK 2020. It takes the jam’s “Out of Control” theme into the movement itself: the controls change, making the act of getting around part of the challenge.
Testing the idea
I worked on game development and playtesting, then used feedback to simplify the controls after the jam. The iteration focused on the interaction at the centre of the game.
The collaboration
The team included Joe Hedges (assistant programming), Meg Hedges (music) and Santana Ratahi (art).